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Get A Free Lesson In Timelapse From Vincent Laforet

DSLR Video pioneer Vincent Laforet partnered with Canon to create a 4 part instructional video series where he shares many great tips for getting started with shooting timelapse sequences. He takes viewers with him on a shoot in Bryce Canyon and explains his setup, and also goes in to detail on: finding a subject matter, lens selection, how to calculate properly to get enough frames, using intervalometers, and so much more. This is loaded with tons of great tips, a must watch if you do any timelapse work. [more] via Fstoppers http://fstoppers.com/get-a-free-lesson-in-timelapse-from-vincent-laforet?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+fstoppersfeed+%28fstoppers%29

Take Your Game’s Immersion to the Next Level With Responsive Game Music

Music that is capable of changing dynamically and seamlessly to reflect what is happening on-screen can add a whole new level of immersion to a game. In this tutorial we take a look at one of the easier ways to add responsive music to a game. Note: Although this tutorial is written using JavaScript and the Web Audio API , you should be able to use the same techniques and concepts in almost any game development environment. Demo Here’s a live responsive music JavaScript demo for you to play with (with downloadable source code ). You can watch a recorded version of the demo in the following video if your web browser cannot run the live demo: Important Note: At the time of writing this tutorial, the W3C Web Audio API (used by the JS demo ) is an experimental technology and is only available in the Google Chrome web browser. Introduction Journey , a game developed by thatgamecompany , is a good starting point for this tutorial. The game’s graphics and music fuse together to create a...

Triángulo de exposición

Gracias por contactarte con MolinariPixel! via MolinariPixel http://www.molinaripixel.com.ar/novedades/2013/triangulo-de-exposicion/

Repasando el flujo de trabajo de un fotógrafo en un vídeo de 6 minutos

Nick Fancher es un fotógrafo de moda de Ohio que ha condensado en poco más de 6 minutos de vídeo su flujo de trabajo completo utilizando Lightroom. El objetivo de este video es ilustrar el hecho de que con Lightroom es capaz de trabajar más eficientemente que con Camera Raw + Photoshop . Y ello lo demuestra procesando un total de 500 fotografías para conseguir 100 finales en menos de una hora. El vídeo muestra el proceso a cámara rápida, pero de una manera bastante clara. Es muy recomendable para quien está iniciando sus pasos en Lightroom, o para quien quiere repasar su propio flujo de trabajo en busca de nuevas ideas. No pretende ser el método definitivo, ni mucho menos, pero si un posible punto de inicio para crearnos nuestro propio esquema. Para mucha gente podría no contener ninguna información secreta pero contiene atajos que nos pueden ayudar a comprobar si nuestro trabajo es tan eficiente. Por ejemplo: explica cómo consigue agrupar fotografías con una iluminación semejante ...

Photographer Shares His Lightning Quick Lightroom Workflow

Scouring through a huge number of photos and editing all of the ‘winners’ can be a tiring task, especially when you consider that one day may consist of hundreds or even thousands of photos. A great workflow can help significantly expedite that process, and fortunately for us, pro photographer Nick Fancher has chosen to share his. When it comes to working in Lightroom, Fancher has gotten his process down to a science. It’s not perfect (he’ll be the first to admit that) but it has enabled him to meet the sometimes staggering demands of his JackThreads job . Using this workflow, he can turn 500 initial images into 100 finished images in less than an hour — a process he claims would take him ten times as long if he was using Bridge and Photoshop. We’ll let Fancher walk you through his process in the video, but the TL;DR version goes something like this: First, use the right bracket key to thin the number of initial images by giving the good ones one star and sorting by star rating. Th...

A Simple 3 Step Culling Workflow: The “Editing Out” Culling System

Introduction This tutorial has been transcribed from the SLR Lounge Lightroom 4 Workshop on DVD , a 14 hour Lightroom 4 A – Z guide with over 130 tutorials for mastering Lightroom from start to finish. The Digital download can be purchased from SLR Lounge while the physical copy is available through Amazon Prime . Overview In this article, we will go over one of our culling systems that we use at Lin and Jirsa Photography . We currently use the “Editing In” System at our studio, but in this article, we will go over the “Editing Out” System. Both systems are fast and effective; however, the “Editing In” System works a bit better for us (We will cover that “Editing In” workflow in an upcoming tutorial). Keep in mind that there is no one right culling system, so feel free to set up one that works best for you. Either way, it is a good idea to keep your culling system as streamlined as possible. Our “Editing Out” System is a quick way to cull through images, so keep reading to see how you...

Understanding Nailing HTML5 and CSS3 Browser Compatibility

Web Development has become more exciting than ever with the new technologies being crafted every now and then. If you [...] via Web Developer Juice http://www.webdeveloperjuice.com/2013/04/29/understanding-nailing-html5-and-css3-browser-compatibility/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+WebDeveloperJuice+%28Web+Developer+Juice+-+Jquery%2C+css+%2C+html%2C+ajax+%2Cphp+and+photoshop++tutorials%29